Rafa senses an eminent farewell, remembering bygone places, encounters and fleeting connections.

Hunting Day

Every Saturday, this hunter sets out to find prey. The tradition is interrupted by a novelty: he finds a prey that he has never encountered before. Not wanting to leave him behind, he brings him home, which is immediately invaded by the chaos of the new companion.

Late in the Evening

He comes home in tears. She cooks dinner disregarding the distance that has permeated their existence. But they aren’t ready to give up on trying to bridge it. Perhaps they can meet halfway.


An animation that shows how a Being, indistinct but colorful, left a well to start a journey without a perceivable destination. The scenarios change and the plot thickens.

A Triad of Paper Horns

A film that combines archival, digital and 16mm images to build a journey around rituals, erotic dreams, and the sound of paper being molded.

Blue and Silver

A film that is the culmination of seven years of filming, with intimate and abstract images, that captures the details and the big picture. The de- and re-contextualization of these images creates a symphony.

Siesta Club

Adolescence is a moment in limbo, somewhere between childhood and adulthood, always on the threshold of something: the end of classes, the end of summer, the beginning of the rest of your life. While we wait, we kill time, we meet someone, we throw a party.

The Skid

A crisis triggers images of the present that talk about the past and images from the past that talk about the present: stories repeat themselves in “The Skid”.

The House and the Dogs

For five years, seven friends filmed their lives, together and apart. They were colleagues in film school, but time carried them through different paths. “The House and the Dogs” comes from revisiting their extensive archive composed by multiple cameras and gazes.

Night Tale

An elderly couple has to leave their home and property behind to start a new life near their daughter.

Days Like This

“Days Like This” is an autobiographical animation based on the routines that emerge when living in a big city: feminism, veganism, capitalism and solitude.

André’s Arm

André’s dream is to participate in the Olympic Games, in the table tennis competition. When he realizes that he will never succeed, he decides to do something unusual.


The relationship between a mother and her son, living on a sailboat, is disturbed by the arrival at the harbor of a group of young people, partying on the adjacent vessel. The mother realizes that her child sees in them a promise of a adolescence he never had.


A woman lives in a small village, a remote place where time stands still. Between mourning and loneliness, she wanders through uninhabited spaces.

Tu. Tu. Tu.

Studying away from home and what thoughts may be behind it.


“Ocupa” is inspired by the Dada movement and by non-sense and it is in favor of the absurd, incoherence, disorder and chaos.


Marco is a 16 year-old boy who plays tennis daily as a way of escaping his father’s depression. He finds his routine is cracked by the presence of Rita.


Eloisa invites friends over, with the aim of introducing them to Alexander.